Propaganda


The Game







Welcome, Teachers and Educators

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The PROPAGANDA GAME History and Authors

Submission
The PROPAGANDA GAME was developed fifty years ago by Robert W. Allen (educator) and Lorne Greene (actor, star of Bonanza and Battlestar Galactica) based off the work of Professor George Henry Moulds, author of the book STRAIGHTER THINKING. The game has been used with tens of thousands of students and teachers nationwide to cultivate critical thinking, effective media literacy and natural resistance to peer pressure, bullying and other attempts to influence our opinions and behavior.
New, Online Version Uses the Most Successful, Tested Approaches

Decades of classroom experience demonstrates that the most profound and motivating way to learn about propaganda techniques is to spot them being used in the media, information, and interactions from your own daily life. When we updated the original board game to an online social media experience, we designed the activity around students being assigned homework to find and create their own examples to submit to the site’s database. Easy-to-use teacher tools then allow you to review these student submissions and select the best to use in weekly, in-class group play.
Singlep
During group play, examples are presented through a single, online connection and projected on a screen for the class. Play groups of students then vote on which technique they predict others in the group will pick as the one best describing a particular example. After they reveal their votes, students discuss and debate, and then vote again with points awarded for players in the final majority and also those who successfully swayed others to join their minority opinion.
Powerful Support for Teachers


*The Propaganda Game played at AGLOA's annual national tournament.
Your role as a teacher and moderator has been made incredibly simple with powerful, easy-to-use tools to conduct all aspects of the program. The website includes clear, easy-to-follow lesson plans, instructional videos and pre-loaded, 15-minute presentations with examples to introduce your students to each week’s assignment of 8-10 new techniques. Printable technique definition sheets to pass out and all the scorekeeping and player voting sheets are included. The program has extensive self-tutoring, tracking, and incentives built in to inspire students to go above and beyond assigned time-on-task. Once they get hooked on finding and inventing examples, it becomes infectious as they awaken to the pervasive use of these techniques in all areas of life. Many former students report that the PROPAGANDA GAME concepts were the most relevant and practical material they ever learned and still use in adult life.
Sign Up – It’s Free, and we will help get you started

Click the button below to Sign Up as a Member on the free, online PROPAGANDA GAME website. Afterwards you can register as a Teacher by clicking 'TEACHERS' in the menu (top left). While registering, you can check the “Personal Skype Session” box and we will arrange a live, 20 minute private tour of the Teacher Tools for you with the actual program developers. Don’t be shy. We love interacting with teachers planning to use the program (that’s how we get the best suggestions for improvements.) We are also happy to arrange live Skype sessions with your students if they would enjoy interacting with real-world educational software developers and PROPAGANDA GAME experts.